SCREECH! (c) Insane Software, 1994, 1995 Original text written 24/10/1994 Full version available 3rd/4th quarter 1995. Keep checking for forthcoming reviews in various Amiga magazines. The time may vary as the amount of homework changes. This demonstration version is public domain and may not be sold for profit. PD libraries may charge for their distribution costs only. **************************** HARDWARE REQUIREMENTS 68020 or better processor, 1MB CHIP RAM and 1/2MB FAST RAM 68030 or better processor with 2MB Chipram NOTE: Screech! will only run on Amigas with lots of RAM and a decent CPU. This is a wonderful side-effect of the development tools we used (try and guess which). We would appreciate it if someone could let us know how Screech! runs on Amigas running faster than 14 Mhz. If anyone expresses interest, we may release a cut-down version for the A500. You'll still need a heap of RAM though :) If you have a very fast A500(28MHz) and want a working version then give us a buzz at the address below! **************************** HISTORY Screech! began life while initial development of our 'mech' type game was in progress. We had just added a 32-direction car to attack your player, and decided that it looked pretty cool. Next thing I knew, Andrew had it driving around under player control. We seized this opportunity to improve on our last (and first) effort, Hairpin II (plug, plug). We had hoped to have Screech! finished within a couple of weeks (ho ho ho), and to a degree, we did have it finished within a couple of weeks. Still, there were things we weren't happy with, particularly the lack of gratuitous violence, so now after close to two months (now even longer), we are proud to present the demo version of Screech! THE GAME Screech! features 10 computer controlled cars, oil slicks, water patches, exploding pit crews, road kills and everything else you've come to expect from driving games. It doesn't yet feature amazing graphics (see below). This version will let you run one race, after which you will be subjected to some shameless advertising and dumped back to workbench (or the CLI). The full version will allow you to race with a computer controlled team mate through several disks full of tracks in various levels of competition. Just make sure you keep earning enough money to keep your car on the road. Sponsors and bribes will be there to grab as well, not to mention lawsuits, stress levels and the constant threat of jail and/or death! AMAZING GRAPHICS If you can create amazing graphics, then we would love to hear from you. If you are interested, then send us an IFF format track and we'll get in touch. If we use it and don't ask you, then feel free to sue, but we are honest guys (really)! AMAZING IDEAS! If you have any ideas for the game to make it very and we mean very tasteless then give us a call. DISCLAIMER We make no warranties, either expressed or implied, with respect to the software described in this document, its quality, performance, or fitness for any particular purpose. The entire risk as to its quality and performance is with the user. Should the program prove defective, the user assumes the entire cost of all necessary servicing, repair, or correction and any incidental or consequential damages. In no event will we be liable for direct, indirect or consequential damages resulting from any defect in the software. INSANE SOFTWARE An ever-changing conglomeration of friends and acquaintances. For the purposes of this game, and wherever mentioned in this text, Insane Software is: -Andrew Heap -Jared Quinert As mentioned earlier, Hairpin II is already available as licenseware, with (hopefully) an update appearing soon. Forthcoming releases (in no particular order) are: -Screech! (You know what to expect) -Combat 2000 (Combat/Scorched Earth cross) -Marauder (Robot combat game) -Star Wars (Working title for space wargame) BARTERWARE Screech! is barterware. If you're interested in receiving the full version, with many more tracks and a nice management side, then send us œ8, US $12, AUS $15 or equivalent goods/service, and we'll send you the complete version of Screech! We'd prefer the cash, but if you'd like to send disks, games, BBS accounts, Atari 2600/7800 carts (Xevious would be cool), old Atari 8-bit software, joysticks, or anything else you think we could use, then feel free to do so. We may also include demos of forthcoming releases and anything else we deem interesting. Alternativ- ely, if you are a programmer, or involved in the production of shareware or PD games then send us a copy of your game. We hope to set up a net- work of amateur game developers and share our skills around. Eg: We need graphics, and can supply music. We would also like to be able to set up a nice distribution network with our fellow developers. It would also be nice to have someone else test our software, and share ideas and suggestions. Once again, we can be reached at - Insane Software 79 South Crescent Northcote VIC 3070 Australia (03) 486 3614 Internet E-Mail: wizzo@connexus.apana.org.au We hope to hear from lots of people (even if you don't wanna buy our game)!!!